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Thursday, 4 December 2008

Colour Fustrations

After fighting with mental ray most of the last week I've finally got a displaced model with a basic colour map to show you. Obvously there are still quite a lot of things missing. Teeth and eyes being the obvious omissions, I still need to do a lot more work on the textures, detail the colour map, add specular and adjust the shader.

Posted by RichieB at 05:15

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